Friday 17 October 2008

5 Games You Should Have Played Already

I was having a chat to someone in the pub who played games, but wasn't exactly an avid gamer. There were a few games we had played in common, but I mentioned a few classics that he'd never even heard of, which surprised me a little. There are some games that are just so genre-defining that everyone should have played them at least once in their life, games that any seasoned gamer will have no choice but to nod reverently at the very mention of their name. I've put together a list of five games that you should have played by now.

(The list is PC only, so games like Final Fantasy 7 which would otherwise be pushing for inclusion have been turned away because they're merely console ports on the PC.)

So, in no particular order I give you:

1) UFO: Enemy Unknown - This game is often voted the best game of all time for a good reason. It quite possibly is. You take control of the forces of humanity fighting against alien invaders, fighting them in the skies and then on the ground. You manage your aircraft, you manage your budget and your research and your bases and your manufacturing, and then you take your men into combat in turn-based warfare. It's a truly sublime experience - many people have tried to copy it over nearly two decades, but nobody has come close to the experience that Microprose created with the original. The daddy of all strategy games, and quite possibly still the king.

Just savin' the world.

2) Fallout (2) - A franchise that will no doubt become better known now that a third installment in the series is about to hit the shelves, the original two Fallout games are two of my favourite games ever. They are both open-ended RPGs with awesome combat systems that allow you to target individual parts of an opponent's body, along with a superb post-apocalyptic setting and hugely varied character customisation. There is a lot to do in both games, a lot of it genuinely intelligent questing rather than just the standard fare you get in most RPGs. It's nice to play a game where you actually get treated like an adult, rather than some kind of retarded child.

Fallout therefore has a rock-solid foundation for a game, but what pushes it into the realms of a genre-defining classic is the tone of game, which is absolutely perfect. The post-apocalyptic setting allows a very tongue-in-cheek play on the culture of the 50's, and the wit is absolutely superb right the way through. I don't think any game has ever made me laugh out loud besides the Fallout series, but both have made me laugh on so many occasions it more than makes up for it. Both games are absolute gems and rightly enormous cult classics among seasoned gamers, which is why Bethesda were so keen to make the third one in the series. Let's hope they do it justice, eh?
The world of Fallout looks dull and grim in screenshots, but actually is anything but.

3) Starcraft - Any game that has become the national sport of an entire nation must be doing something right, and Starcraft did pretty much everything right. The single player campaigns are interesting and varied, with a fantastic storyline spread across three races, and they're reasonably challenging too. The superb story continued with the expansion pack, BroodWar, which turned the campaign into probably the best story ever told in an RTS. If you've not played it, grab the game before SC2 hits the shelves and spoils it all for you.

Online though, the game shone even more. The three sides provided far more varied gameplay than most RTS games offered, and they're not just copies of each other - each side plays vastly differently from the others. The phrase 'zerg' has even become common usage on the internet to denote a mass rush tactic, in honour of the standard tactics of the Zerg players when the game first came out. But with every unit having a counter, and endless variations on tactics available, the exquisite balance of online play in Starcraft has made it an enduring hit online. It's a game that defined a genre (and added no end more prestige to Blizzard's name) and you really need to play it, even if only the single player.

4) Half Life/Counterstrike - Perhaps this is cheating, but I'm including these two games together because I see CS as the online version of HL. To be clear, though, I'm talking about HL1 here, not HL2 - I still view the first as vastly superior (for reasons eloquently stated by Rock Paper Shotgun here). It's a genre-defining game, even if the storyline isn't too original. You're a scientist messing about with stuff you shouldn't, and then you open a portal to an alien dimension and everything goes horribly wrong. You've seen it all before, but not like this.

HL1 is a masterclass in storytelling and atmosphere. You progress through the game, fighting alien monsters, and every now and then the story is advanced by little flashes of dialogue you hear through air vents or suchlike. The gameworld feels alive, from the moment you press an elevator call button and promptly see it plummet past with a couple of scientists trapped inside, to the times you're talking to someone and they're dragged off into an airvent by some alien monstrosity. It's not a scary game, exactly, as it doesn't take itself too seriously, but it creates a superb atmosphere. The moment that the marines appear for the first time and start machinegunning the scientists that thought they'd just been rescued is brilliant too. Overall, it's a superb game. Half Life 2 is a good game too, but the two just seem completely disconnected to me. Go for the original if you had to choose one of the two.

What I loved about Half Life was that you didn't have to elaborately stack objects with a gravity gun to solve problems - you just shot at them.

Counterstrike is obviously still going strong, now in its Counterstrike:Source incarnation. When it was first made as a mod for the original HL, though, it truly took the world by storm. I remember playing it, having never played anything like it before, and the world truly changed for me. Maps like Aztec, Assault, Dust, Militia and Siege I can still remember like the back of my hand despite not having played them for nearly five years. Sure, the population of players are generally a bunch of preteen idiots, but the game itself is superb. It's been copied in pretty much every way since it came out, so I guess it's hardly revolutionary any more, but if we're talking about the history of online gaming its not so much a landmark as a towering monolith that easily rivals WoW in size and importance.

5) Civilization - If you've played this game in any incarnation, you'll know why its on the list. If not, go out and buy Civ 4, because that's a fantastic update of the series that keeps it at the forefront of what strategy games can achieve in modern times. In terms of destroying your weekend, there's nothing that can quite match it. Yeah, Tetris is an addictive game, but it has nothing on the sustained addiction of Civilisation. Building your nation from cavemen with clubs to rolling over your enemies in tanks and bombing them with nukes is an absolute joy. Playing Civilisation makes even the best RTS games feel shallow and inadequate afterwards.

And there we have it - my choices for the five greatest PC games ever. As ever, comments are welcome.

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